Concept art pieces for a personal project called Obelisk, a RTS game with 3 main factions, the Mothron, Reuer and Orgus.
The Ironclad unit has a lot of health and a very powerful charge attack, they counter the Fulminator unit.
The Fulminator unit has a high ranged damage output but low health, they counter the Arcanist unit.
The Arcanist unit has high mobility and a low damage but high attack speed and splash damage, they counter the Ironclad unit.
The mothron forge is designed to be movable, since a nomadic folk requires it.
Scholars of the Perfecion Apostles seclude themselves in the Reuer Arcaneum to study new ways in wich machine can enhance the flesh.
Alerts are a vital part of team gameplay, to quickly get the attention of your allies in a specific spot of the game.
Exploration of the plains of Cripha made for the planning of a game map concept art and a splash art.
Mothron Ironclad Splash Art. She is slicing open some Orgus Ironclads.